Multiplayer Live Roulette is played like standard roulette in a casino. You try to predict the outcome of a spin of the roulette wheel, betting on a number, color, or combination of numbers. A win occurs when the ball rests on a selected number, number combination, or color. The game also offers a variety of betting opportunities, from the simple Straight bet on a single number, to the more complex multi-number bets like Corners and Double Streets.
How to Play
- Decide on betting limits that are consistent with what you want to spend for your session
- Place your bet within the betting period, the time within which all players need to place and confirm bets that ends when you hear “no more bets”
- The wheel moves, and when the roulette ball rest after one spin of the roulette wheel, the winning numbers and number combinations are announced
- Winning players will be paid and the next game will begin
Multiplayer roulette also includes a range of other betting options, based on two major varieties of bets—Inside Bets and Outside Bets. Here’s a breakdown of different bet types:
- To place an Inside Bets, including s Straight Bet: choose a number from 0 to 36, these pay 35:1
- To place Outside Bets or Column Bets: pick a combination of 2 – 12 numbers, colors, and odd/even numbers. These pay 2:1
- Bets placed on black or red pockets pay even money
- Bets placed on odd or even numbers, which also pay even money.
- Split Bets are placed on two numbers, paying 17:1
- Street Bets are placed on three numbers, paying 11:1
- Corner Bets are placed on four numbers, paying 8:1
- Line Bet placed on six numbers, which pays 5:1.
French bets: Allow you to place multiple bets with just one bet. The language of French bets will be obscure to casual players, but seasoned players use these options to place complex bets very quickly.
The Roulette wheel is divided into four sections, and three types of bets describe each number’s relationship to the Zero.
- Voisins du Zero (Neighbours of Zero)
- Covers the 17 wheel numbers on either side of the zero from 22 to 25 (including 22 and 25)
- Entire series includes: 22, 18, 29, 7, 28, 12, 35, 3, 26, 0, 32, 15, 19, 4, 21, 2, 25
- Any winning bet returns at least twice the original stake.
- Tiers du Cylindre (Third of the wheel)
- Covers the third of the wheel roughly opposite zero from 27 to 33 (including 27 and 33)
- Entire series includes: 27, 13, 36, 11, 30, 8, 23, 10, 5, 24, 16, 33
- Any winning bet pays three times initial stake.
- Orphelins (Orphans)
- Covers the two sections of the wheel not captured by either ‘Voisins du Zero’ or ‘Tier’ bets
- Includes: 17, 34, 6 and 1, 20, 14, 31, 9
- Any win pays out at least double the original wager.
Place chip on the required section, off the main betting board, and the system will apply the bet.
- No system will help you predict outcomes in roulette, because they are random, so the odds of red and black spinning are always the same
- Previous spins do not affect future spins, so if you see 100 consecutive reds, the next spin’s odds of hitting red or black won’t change
- Tracking trends does not help: you may know that the past 10,000 spins produced 6,000 blacks and 4,000 reds, but this data does not in any tell you how you should place your next bet.